Not really a bug, more of a question . . . Am I just missing something here?
I've been playing around with the Scene Designer a bit, while waiting for Vegas Pro functionality to arrive. Love the interface. From downloading to having more-or-less what I wanted on the screen took less than 15 minutes. Of course I'm not able to actually test the results yet . . .
One thing I notice is that the scale_cuda video filter doesn't appear in the list of available filters. (scale_cuda is the hardware scaler function on Nvidia graphics cards.) This would be fairly important for my use-case, as I'm trying to have the GPU accept a single video stream, split this into two streams, scale one of them down to 720p resolution, then use NVENC to encode them to different formats (h.264 and h.265).
If this chain has to send a video stream back to the CPU for software scaling, and then back to the card, there will be a huge performance penalty.
You can see my desired scenario below, except the Scale video filter would use scale_cuda and thereby keep all the computation on the graphics card.
PS, wildcard file naming would be helpful, especially in a case like this where both output files will be MP4 file formats with the same name from the NLE. It would be nice to be able to add a suffix to the name from the NLE, for instance "* - Blu-ray version.mp4" and "* - download version.mp4".