Vegas 18 Unmanaged Exception (0xe06d7363) - Crashing when rendering with Voukoder

  • It keeps crashing when trying to render certain videos with Voukoder
    The video renders fine when rendering with default Vegas presets, and Voukoder works fine when rendering different videos
    Attached are the mediainfos of a video that renders fine and the one that crashes, along with the Voukoder log from the crashed render
    I'm guessing it has something to do with the crashing video having variable framerate, since an encode of the same video but with constant framerate rendered fine



    The below is copy-pasted from the crash window

    Problem Description
    Application Name: VEGAS Pro
    Application Version: Version 18.0 (Build 284)
    Problem: Unmanaged Exception (0xe06d7363)
    Fault Module: C:\WINDOWS\System32\KERNELBASE.dll
    Fault Address: 0x00007FF9840BCF19
    Fault Offset: 0x000000000002CF19

    Fault Process Details
    Process Path: C:\Program Files\VEGAS\VEGAS Pro 18.0\vegas180.exe
    Process Version: Version 18.0 (Build 284)
    Process Description: VEGAS Pro
    Process Image Date: 2024-04-03 (Wed Apr 03) 04:41:40


    Forgot to mention that I've tried everything I could find online like redownloading .NET 3.5, resetting preferences, reinstalling Vegas, reinstalling Voukoder and I also tried out a lot of render setting combinations

  • Vouk 4. April 2024 um 12:43

    Hat das Thema freigeschaltet.
    • Offizieller Beitrag

    What looks suspicious to me is that the original source video has a variable frame rate ...

    Code
    Frame rate mode                          : Variable
    Frame rate                               : 24.249 FPS
    Minimum frame rate                       : 17.857 FPS
    Maximum frame rate                       : 29.970 FPS
    Original frame rate                      : 29.970 (30000/1001) FPS

    ... and Voukoder gets this as the timebase / fps it should render the video with:

    Code
    [01:21:28] Timebase:        55803/1353136 (24.25 fps)

    You might want to enable "low-level debugging". This also prints out the FFmpeg error messages to the log file.

    See here: Where do I find the log file?