Video Height and Width --- Not linkable.
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Also my screenshots proved another thing: some of your value in translation files is not needed, whatever you set this value, it will be override with Adobe's translation.
At least I found these:
ui.premiere.tab.video
ui.premiere.tab.video.match_source._label
ui.premiere.tab.video.match_source._description
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Vouk
6. April 2019 um 07:34 Hat das Label In Bearbeitung hinzugefügt. -
- Offizieller Beitrag
I removed the match_source entries, thanks.
But can you tell the exact steps on how to reproduce the first error?
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I'm using CC2018 and I didn't tried on other version yet.
1, Open Adobe Media Encoder.
2, Preset -> Create Encoding Preset
3, Select Voukoder R2
4, Go to Voukoder Tab, Configure it to ANY option, at least supporting 1080p (e.g. libx264, YUV420, High 4.2, CRF 23, and leave other to default)
5, Save configuration and go back to "Video" Tab
6, Now there's already an bug: it is set in 320x240, but in summary it's still 0x0.
7, note in the option panel, the default status is "linking"
8, then edit the height to 1080, and it occurs.
P.S. to prove it's not related with "the frame size can't be a float number", I also tried change it to 480 but it still occurs.
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9, now I click the button and change it to "not linking"
10, edit the height again, change it to 1080.
11, settings in the panel are 320x1080 now, but the summary changed to 0x1080.
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So I can predict why it occurs:
1, you don't have the default value, so AME thought it's 0x0.
2, the "link" function is based on keep the width/height ratio at a constant value (as the description of the button says).
3, as everyone knows, 0 cannot divide 0.
4, so the "current" ratio doesn't exist.
5, so whatever I change the height, it can't calculate the width.
But I don't know why it displays 320x240 as default although it's 0x0.
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- Offizieller Beitrag
Default frame size is 1920x1080 now.
Fixed in 2.0-beta4.
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Vouk
8. April 2019 um 06:42 Hat das Label von In Bearbeitung auf Behoben geändert. -
Vouk
22. Februar 2022 um 20:59 Hat das Thema aus dem Forum Bug reports nach Closed verschoben.