Can you try VoukoderPro 0.7.8 and/or connector 1.7.1 if this helps?
It looks good on my side. I can import the created files with VEGAS Pro and DVR and they have an instant transparent background without the need to configure anything.
Can you try VoukoderPro 0.7.8 and/or connector 1.7.1 if this helps?
It looks good on my side. I can import the created files with VEGAS Pro and DVR and they have an instant transparent background without the need to configure anything.
Can you send me an example project how you check this? Maybe that helps me.
But is transparency possible? Any experiences?
You need to disable audio in the NLE. Then it should be visible.
I'm not sure this is possible at all. The pixel format (rgb8) supplied to the gif encoder does not contain an alpha channel.
Encoder gif [GIF (Graphics Interchange Format)]:
General capabilities: dr1
Threading capabilities: none
Supported pixel formats: rgb8 bgr8 rgb4_byte bgr4_byte gray pal8
GIF encoder AVOptions:
-gifflags <flags> E..V....... set GIF flags (default offsetting+transdiff)
offsetting E..V....... enable picture offsetting
transdiff E..V....... enable transparency detection between frames
-gifimage <boolean> E..V....... enable encoding only images per frame (default false)
-global_palette <boolean> E..V....... write a palette to the global gif header where feasible (default true)
I might have missed this, sorry.
In DVR you can select the format and resolution how the frame data is sent to Voukoder(-Pro). Voukoder itself then does the conversion to the desired output format. To my knowledge ProRes does not support 12/16 bit data, but other codecs like i.e. FFv1 do.
Schicke es mir (oder je nach Größe einen DropBox o.ä. Link) an daniel@voukoder.org.
Kannst du mir ein kleines Beispiel-Projekt mit den Audio-Spuren schicken damit ich das genauer untersuchen kann?
It should be present in Voukoder classic.
But I've also added it to VoukoderPro in version 0.7.7.
Added the potential fix also to the VEGAS Pro connectors 1.7.0 for Voukoder classic.
Can someone please try if the alpha channel now works with version 0.7.6 of VoukoderPro?
I reinstalled the voukoder.org webserver and updated all software components to the latest version.
Let me know if there are any issues.
Voukoder is for Windows only.
VoukoderPro - once it is finished - can be also built for Mac.
You don't need to worry about the hardcoded settings. They match up with the encoders default settings (on the command line).
Are you sure you want to encode in 10 bit and not 8 bit?
It'd help to use a faster preset. p2 and p1 would even use both encoding engines of the 4090.
For some reason the cpu is the bottle neck here.
[12:53:01] Frame #171: vRender: 695781 us, vProcess: 15423 us, vEncoding: 21569 us, aRender: 116 us, aEncoding: 1115 us, Latency: 735244 us
[12:53:01] Frame #172: vRender: 21765 us, vProcess: 10612 us, vEncoding: 18021 us, aRender: 84 us, aEncoding: 2170 us, Latency: 54566 us
[12:53:01] Frame #173: vRender: 98124 us, vProcess: 18532 us, vEncoding: 25001 us, aRender: 171 us, aEncoding: 14 us, Latency: 143620 us
[12:53:01] Frame #174: vRender: 363 us, vProcess: 13767 us, vEncoding: 21068 us, aRender: 92 us, aEncoding: 1331 us, Latency: 39040 us
[12:53:01] Frame #175: vRender: 3343 us, vProcess: 10310 us, vEncoding: 18882 us, aRender: 192 us, aEncoding: 565 us, Latency: 36057 us
[12:53:01] Frame #176: vRender: 65775 us, vProcess: 15046 us, vEncoding: 30791 us, aRender: 137 us, aEncoding: 2444 us, Latency: 116458 us
[12:53:02] Frame #177: vRender: 837611 us, vProcess: 11949 us, vEncoding: 23436 us, aRender: 244 us, aEncoding: 1192 us, Latency: 876397 us
[12:53:02] Frame #178: vRender: 218 us, vProcess: 9556 us, vEncoding: 17262 us, aRender: 86 us, aEncoding: 6 us, Latency: 28865 us
[12:53:02] Frame #179: vRender: 37892 us, vProcess: 10338 us, vEncoding: 15881 us, aRender: 89 us, aEncoding: 575 us, Latency: 66451 us
[12:53:02] Frame #180: vRender: 47363 us, vProcess: 18529 us, vEncoding: 34612 us, aRender: 124 us, aEncoding: 1708 us, Latency: 104267 us
vRender (The time premiere needs to render the frame) is constantly changing between 0.2 ms and almost 700 ms. What's your cpu doing?
Great! Nice to hear!
Found it. For the hwupload_cuda filter the parameter name is device not gpu. Fixed it in 0.7.5.
You might have to edit each hwupload_cuda node, select the gpu and save the scene again to make it work.